Tossup

Gaboury (“gah-boo-REE”) and Ladouceur (“lah-dooss-UHR”) used a “think-aloud” paradigm in studies of this activity, inspired by Ellen Langer’s 1975 paper on a cognitive bias during this activity. A 2009 paper by Clark et al. found increased anterior insula activation during “near-misses” in this activity, the subject (10[1])of a 20-question (10[1])screen named for South Oaks Hospital. Lia Nower, who co-developed (-5[1])a “pathways” model of this activity, runs a center for studying it at Rutgers’s social work school. This activity partly names a computer task devised by somatic marker hypothesis (10[1])creator (10[2])Antonio Damasio at the University of Iowa. The DSM-5 reclassified a condition involving this activity as an (-5[1])addictive (-5[1])disorder, not an impulse (-5[1])control (10[1]-5[1])disorder. (10[1])For 10 points, (10[1]-5[1])the (10[1])fallacy that events that have occurred (10[2])less (10[1])than expected (10[1])are more likely to occur later (10[1])is named for what vice? ■END■ (10[6])

ANSWER: gambling [or problem gambling; or compulsive gambling; or gambling disorder; or sports betting; or wagering; accept South Oaks Gambling Screen; accept Iowa gambling task; accept gambler’s fallacy; accept picking lottery tickets; accept roulette; accept slot machines; prompt on gaming; prompt on games of chance] (Langer’s paper studied the “illusion of control.”)
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